Wake Basic.IT.Learning.Ap
๐Ÿ  Back to the app

User manual

Everything you need to use Wake Basic.IT.Learning.Ap โ€” how to start, what the twenty parts teach, how a lesson and its drill work, how to read a report, and how to keep results safe.

For app version 0.1

  1. What this app is for
  2. Getting started
  3. The twenty parts
  4. How a lesson and its drill work
  5. The screens explained
  6. Reports, and using it in a class
  7. Plans and activation codes
  8. If something goes wrong
  9. Your results, and how not to lose them

To keep a copy: use your browser's Print option and choose โ€œSave as PDFโ€.

Chapter 1

What this app is for

Almost everyone in Ghana now has a phone, and most school work, jobs and payments depend on using phones and computers well. Yet few people are ever taught how โ€” how to save and find a file, back up photos, spot a Mobile Money scam, look after a laptop, or check what an AI chatbot says. This app teaches exactly those things.

It is for learners of about ten and over, adults included. It has two halves that support each other:

What the app does not do

It does not send anything to an AI service or anywhere else โ€” it teaches about AI without using it. It does not copy past examination papers: its questions are its own, written in the same style and on the same topics. And its report describes work done in the app; it is not an examination result.

Phones and computers differ

Samsung, Tecno, Infinix and iPhone arrange their menus differently, and Windows changes between versions. The lessons teach what they have in common and say plainly when a learner's own screen may look different. If a menu is not where a lesson says, use the search box at the top of the phone's or computer's Settings.

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Chapter 2

Getting started

Put it on your home screen

The app runs in a web browser, but it is meant to live on the home screen like any other app. On Android, open it in Chrome, tap the three dots and choose Add to Home screen or Install app. On iPhone, open it in Safari, tap the share button and choose Add to Home Screen.

Once it is there it opens full screen and works with no internet at all.

This surprises people

Opening the file inside WhatsApp, Gmail or a file manager shows a preview, and previews do not run apps: the buttons will not respond. Ask for the web link rather than the file, and open it in Chrome or Safari.

Add the first learner

Tap Add a learner, then give a first name, an age and a picture. No email is asked for, and the free trial starts at once. Before it ends the app shows the plans; when it ends it offers a few more free days, once. A grown-up's email is asked for only if you choose to pay, because the receipt goes there.

Every lesson, from the first day

Nothing is locked. The lessons are numbered in the order we suggest, and a beginner's first lesson carries a Start here tag โ€” that is guidance, not a gate. A JHS pupil can go straight to the Computing part for their year; an adult worried about scams can go straight to Spotting scams and fraud.

A good routine

One lesson and its drill a day, five days a week. Read every page, do the drill, and read the explanation after every answer โ€” including the ones you got right.

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Chapter 3

The twenty parts

PartWhat it covers
๐Ÿ“ฑ My phone
9 lessons
Kinds of phone; buttons, ports and parts; the settings that matter; files and folders; photos, videos and backups; writing documents on a phone; social media used well; emergencies and security (112, Ghana's one number for police, fire and ambulance, and Emergency SOS); spotting scams and fraud (fake Mobile Money messages, reversal calls, SIM swap).
๐Ÿ’ป Laptops and desktops
10 lessons
Kinds of computer; the main parts; the Windows desktop and Settings; files, folders and drives; Word; keyboard shortcuts; browsers, searching and servers; installing and looking after software; maintenance, health and safety; security and scams on a computer.
โš–๏ธ Which device?
5 lessons
What phones, laptops and desktops are each good and bad at; choosing the right device for a real job; buying a device wisely, including checking a second-hand phone.
๐Ÿค– Using AI well
7 lessons
What AI is; how it learns; asking a chatbot well; checking what it tells you; AI, school work and honesty; privacy, deepfakes and cloned-voice scams; AI in society.
๐ŸŽ“ JHS 1 Computing
16 lessons
The Basic 7 syllabus strand by strand: computer generations, input and output, storage, the desktop and file management, technology in the community, health and safety, Word, PowerPoint, Excel, networks, email, information security and the law, the web for learning, programming, algorithms, and robotics and AI.
๐Ÿ“˜ JHS 2 Computing
19 lessons
The Basic 8 syllabus: the fifth generation and quantum computing, direct data entry, printers, flash storage, the Charms bar and drive management, assistive technology, posture and safe power, Word tables and page setup, PowerPoint pictures and SmartArt, desktop publishing, Excel functions and references, the OSI model and IP addresses, photo and video sharing, security threats and protection, searching the web, operators, flowcharts, the parts of a robot, and neural networks.
๐Ÿ“— JHS 3 Computing
21 lessons
The Basic 9 syllabus: perceptual computing, e-paper and e-readers, cloud storage, drivers, a community technology project, ergonomics and heat, media in Word, transitions and animations, a four-page publication and critique, sorting, filtering and pivot tables, e-commerce and Mobile Money, social media and email, cyberbullying and the digital footprint, ten hacking techniques, blogs, binary and hexadecimal, Scratch, Python and a first web page, pseudocode, Asimov's laws and robot simulators, and expert systems. The practical tasks the syllabus sets โ€” a project, a newsletter, a blog, a web page โ€” are written out at the end of their lessons, to be done on a real computer.
๐Ÿ“™ SHS 1 ICT
12 lessons
Year 1 of the new SHS ICT curriculum: making a multimedia document, editing and formatting, lists, page appearance, saving and printing, desktops, laptops, tablets and servers, cameras and wearables, how the internet grew and the tiers of internet service provider, packets, IP addresses and email, network topologies, cables and wireless media, and physical safety.
๐Ÿ“• SHS 2 ICT
12 lessons
Year 2: spreadsheets โ€” cell references, functions such as IF and DATE, charts, sorting, filtering and printing; technology across the sectors and kinds of user; web addresses, browsers and apps; multimedia and communicating online; client/server and peer-to-peer networks; protocols; malware, botnets and spoofing, and how to prevent attacks.
๐Ÿ““ SHS 3 ICT
10 lessons
Year 3: presentation software, building a presentation, desktop publishing, the impact of digital tools, social media, real-time and asynchronous collaboration tools, types of website, network devices from modems to switches, the objectives of computer security, and threats and their prevention.
๐Ÿ“” SHS 1 Computing
16 lessons
Year 1 of the new SHS Computing curriculum: information as bit patterns, cache memory, the parts of the CPU, buses and the machine cycle, Von Neumann and Harvard architecture and embedded systems, the five kinds of hardware, types of software and translators, how networks work, PAN, LAN, MAN and WAN, network hardware, data structures and their types, the programme development cycle, variables and first Python programs, the parts of a web page, and site maps and wireframes.
๐Ÿ“’ SHS 2 Computing
16 lessons
Year 2: logic gates and truth tables, simplifying circuits with Boolean algebra, binary arithmetic, barcodes and QR codes, the operating system, software licences and installing software safely, designing networks, connecting to the internet, comparing topologies, main memory and a slow computer, data structures in real life, a Python calculator and expert systems, machine learning with Teachable Machine, web page editors and design elements, an e-commerce page, and relational databases.
๐Ÿ“š SHS 3 Computing
14 lessons
Year 3: solving real problems with logic, shift and rotation operations, computer arithmetic applied to money and images, operating systems and utility software, installing and managing an operating system, designing networks for growth, security and bandwidth, configuring routers and switches, choosing a topology, mass storage media, artificial intelligence, conventional and intelligent systems, styling web pages with CSS, how e-commerce sites handle carts, payments and accounts, and cyber security best practices.
๐Ÿ… IGCSE CS Paper 1
34 lessons
Cambridge IGCSE Computer Science (0478, for examinations in 2026, 2027 and 2028), Paper 1, Computer Systems, topic by topic: binary, hexadecimal, binary addition, overflow and shifts, two's complement; text, sound and images; file sizes and compression; packets, transmission methods, USB, error detection and encryption; the CPU and the fetchโ€“decodeโ€“execute cycle; input and output devices and sensors; memory, storage media and the cloud; MAC and IP addresses; software, interrupts, languages, translators and IDEs; the web, DNS and cookies; digital currency and blockchain; cyber threats and defences; automated systems, robotics and AI.
๐Ÿงฉ IGCSE CS Paper 2
24 lessons
Cambridge IGCSE Computer Science, Paper 2, Algorithms, Programming and Logic: the program development life cycle, decomposition and structure diagrams, flowcharts, explaining algorithms, linear search and bubble sort, totalling and counting, validation and verification, test data, trace tables, finding errors and writing algorithms; variables and data types, operators, IF and CASE, FOR, WHILE and REPEAT loops, string handling, procedures and functions, maintainable code, arrays and files; databases and SQL; logic gates, expressions, truth tables and circuits. All code is in Cambridge's own pseudocode style, shown in a box that keeps its indentation.
๐ŸŒ IB CS Theme A: Concepts
35 lessons
IB Diploma Computer Science (first examinations 2027), Theme A, at SL and HL: the CPU, GPU, memory and the fetchโ€“decodeโ€“execute cycle; storage, compression and cloud services; binary data, logic gates, truth tables and Karnaugh maps; the operating system, scheduling and interrupts; networks, devices, protocols, topologies, IP addressing, media, firewalls and encryption; relational databases, normalisation and SQL; machine learning and its ethics. Higher Level lessons โ€” pipelining, deadlock, control systems, JIT compilation, the TCP/IP model, servers, routing, network attacks, views and transactions, NoSQL and data mining, and the machine-learning algorithms โ€” are marked (HL).
๐Ÿ IB CS Theme B: Programming
39 lessons
IB Diploma Computer Science (first examinations 2027), Theme B, at SL and HL, with all code in Python: problem specifications, computational thinking and flowcharts; variables, strings, exceptions and debugging; lists, 2D lists, stacks and queues; selection, loops, functions and scope; Big O, searching and sorting; files; and object-oriented programming โ€” classes, objects, constructors, static members, encapsulation and UML. Higher Level lessons โ€” recursion, inheritance, polymorphism, abstract classes, composition and aggregation, design patterns, abstract data types, linked lists, binary search trees, sets and hash tables โ€” are marked (HL).
๐Ÿ“ก IGCSE ICT Paper 1: Theory
32 lessons
Cambridge IGCSE ICT (0417), Paper 1, for examinations in 2026โ€“2028: hardware and software, memory, operating systems and types of computer; AI and extended reality; input, direct data entry, output and storage devices; networks, cloud computing, passwords and electronic conferencing; smart devices and health; ICT in communication, modelling, schools, booking, banking, medicine, expert systems, shops, recognition and satellites; the systems life cycle; physical safety, data protection and eSafety, threats to data and how to protect it; audience and copyright; email and the internet. The two practical papers have their own parts.
๐Ÿ“„ IGCSE ICT Paper 2: Documents, Databases, Presentations
28 lessons
Cambridge IGCSE ICT (0417), Paper 2, the first practical paper, shown in Microsoft Word, Access and PowerPoint: saving files and file formats; editing images; placing text, tables and headers and footers; styles and house style; proofreading, validation and verification; making and formatting charts; page setup, columns and breaks, spacing, tabs, lists, find and replace and hyperlinks; importing data, field types, keys and relationships, forms, calculated fields, sorting, queries and reports; master slides, slide content, action buttons, transitions and printing. A lesson says what a skill is before where to click, because menus differ a little between versions of Office.
๐Ÿ“ˆ IGCSE ICT Paper 3: Spreadsheets and Websites
29 lessons
Cambridge IGCSE ICT (0417), Paper 3, the second practical paper. Spreadsheets, shown in Microsoft Excel: cells, formulae and the order of operations; copying formulae with relative and absolute references; named cells; SUM, AVERAGE, MAX, MIN, the COUNT functions, INT, ROUND, IF with AND, OR and NOT, and LOOKUP, VLOOKUP, HLOOKUP and XLOOKUP; sorting and filtering; showing formulae, formatting, conditional formatting and printing. Websites, written by hand in HTML and CSS: the three layers; the head and its meta tags; headings, lists, divs, tables, images, sound and video; hyperlinks and bookmarks; relative and absolute paths; styles, classes, table borders and the cascade. XLOOKUP is only in Excel 2021 and Microsoft 365, and the lesson says so.
๐ŸŽ“ A Level CS Paper 1: Theory Fundamentals
22 lessons
Cambridge International AS & A Level Computer Science (9618), Paper 1, sections 1โ€“8: binary prefixes, number systems, two's complement, BCD and character sets; bitmaps, vectors, sound and compression; networks, topologies, cloud, transmission media, LAN hardware, Ethernet, streaming, IP addresses, URLs and DNS; devices, buffers, memory types, monitoring and control, logic gates; the CPU, registers, buses, the fetchโ€“execute cycle, interrupts, assembly language, addressing modes and bit manipulation; operating systems, utilities, libraries, translators and IDEs; security, validation and verification; ethics, licences and AI; databases, E-R diagrams, normalisation, the DBMS and SQL. Complete.
๐Ÿงฎ A Level CS Paper 2: Problem-solving and Programming
13 lessons
Cambridge International AS & A Level Computer Science (9618), Paper 2, sections 9โ€“12, in Cambridge's pseudocode: abstraction and decomposition; algorithms, identifier tables and pseudocode; flowcharts, stepwise refinement and logic statements; data types and records; arrays with bubble sort and linear search; text files; stacks, queues and linked lists; programming basics and built-in functions; IF, CASE and the three loops; procedures, functions and parameters; development life cycles; structure charts and state-transition diagrams; errors, testing and maintenance. Complete.
๐Ÿ›๏ธ A Level CS Paper 3: Advanced Theory
15 lessons
Cambridge International A Level Computer Science (9618), Paper 3, sections 13โ€“20: user-defined types; file organisation, access and hashing; floating-point numbers, normalisation and their errors; protocols and the TCP/IP stack; circuit and packet switching; RISC and CISC, pipelining, SISD to MIMD and virtual machines; adders and flip-flops; Boolean algebra, De Morgan and Karnaugh maps; processes, scheduling, virtual memory and thrashing; compilation stages, BNF and Reverse Polish; encryption, SSL/TLS and certificates; graphs, Dijkstra and A*, neural networks and machine learning; binary search, insertion sort, ADTs and Big O; recursion; and the four programming paradigms. Complete.
๐Ÿ A Level CS Paper 4: Practical in Python
9 lessons
Cambridge International A Level Computer Science (9618), Paper 4, sections 19โ€“20, with every program written in Python and shown in a code box: linear and binary search; bubble and insertion sort; stacks, queues and linked lists of node objects; binary search trees and dictionaries; recursion; classes with private attributes, getters and setters; inheritance, polymorphism and containment; file processing in read, write, append and random-access modes; and exception handling with try, except, else, finally and raise. Each lesson says what to test for the paper's evidence. Complete โ€” all four papers are in.
๐Ÿ“˜ A Level IT Paper 1: Theory
16 lessons
Cambridge International AS & A Level Information Technology (9626), Paper 1, topics 1โ€“7: data, information and its quality; encryption and TLS/SSL and IPsec; validation and verification; batch processing with the sequential update; online and real-time processing; mainframes and supercomputers; system software and utilities; custom-written and off-the-shelf software and the four user interfaces; sensors, monitoring and calibration; control technologies and actuators; algorithms in pseudocode; flowcharts; personal data and phishing, smishing, vishing and pharming; malware; the digital divide; and expert systems. Complete.
๐Ÿ“— A Level IT Paper 2: Practical
13 lessons
Cambridge International AS & A Level Information Technology (9626), Paper 2, topics 8โ€“11, describing Microsoft Excel and Access: building a spreadsheet with validation, protection, formulas and referencing; the families of function from SUM to TRANSPOSE; formatting for an audience; testing a spreadsheet; filters, sorts, pivot tables and import and export; graphs and charts; modelling and simulations; database design with keys, relationships and ERDs; queries, forms, reports and switchboards; normalisation to 3NF; data dictionaries, file formats and the kinds of DBMS; video editing; and audio editing. Complete.
๐Ÿ“™ A Level IT Paper 3: Advanced Theory
24 lessons
Cambridge International A Level Information Technology (9626), Paper 3, topics 12โ€“16: digital currencies and blockchains; data mining; social networking; the impact of IT on society and on surveillance; technology-enhanced learning; the fourteen new and emerging technologies and their impact; network types and components; servers and the cloud; data transmission; the protocols and the three kinds of switching; addressing, routing, layering and firewalls; wireless, mobile and satellite systems; network security; disaster recovery; the project life cycle and its software; Gantt, PERT and the critical path; the system life cycle from analysis and design through testing, implementation, documentation and evaluation; and development methods, prototyping and maintenance. Complete.
๐Ÿ“• A Level IT Paper 4: Advanced Practical
12 lessons
Cambridge International A Level Information Technology (9626), Paper 4, topics 17โ€“21: cleaning, consolidating and visualising data with pivot tables and charts; mail merge with fields, Fill-in and Ask, formulas and rules; graphics tools from layers and transforms to colour systems, resolution and file formats; vector graphics with Bezier curves and node editing; bitmap editing and retouching; compression and text in graphics; creating an animation and its principles and types; and JavaScript for the web in three lessons โ€” changing content and styles, events, functions and timing, and loops, data types and selection. Complete โ€” all four papers are in.

For JHS pupils and teachers

Every lesson that serves the syllabus shows its reference numbers on its first page โ€” for example B7.3.1.1.1 โ€” so a teacher can match a lesson to the indicator being taught. Lessons in the everyday parts carry these numbers too where they cover the same ground.

Some things the syllabus names have changed since it was written in 2020 โ€” for example Twitter is now called X. The lessons teach what the syllabus names and say what has changed.

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Chapter 4

How a lesson and its drill work

Read the pages

Tap a lesson and its pages appear one at a time โ€” Next page and Back move between them. On the last page, Start the drill appears. A learner who already knows the lesson can tap I know this โ€” go straight to the drill from any page.

Three kinds of question

KindWhat the learner does
Choose the answer Reads the question and taps one of two to four answers. The wrong answers are chosen to be plainly wrong to someone who understood the lesson, but tempting to someone who guessed.
๐Ÿšฉ Scam or safe? Sees a text message, WhatsApp message, email, phone call or advert drawn as it would arrive, and decides whether it is a scam. Some are genuinely safe, so the learner has to think rather than always answer โ€œscamโ€.
Put the steps in order Taps the steps of a task โ€” making a folder, backing up photos, a linear search โ€” in the right order. Each right step is numbered; the first wrong tap ends the question and the right order is shown.

Paper to work it out on

Some questions need working โ€” a binary number, a file size, a sum in a spreadsheet. Any question with numbers in it has a yellow pencil button in its top corner. Tapping it opens a sheet of squared paper with the question written across the top. The learner writes on it with a finger or a pen โ€” Rubber takes a stroke away, Undo takes back the last one, Clear wipes the sheet โ€” and Back to the question returns to the answers. Nothing written there is saved or marked: the paper is wiped when the next question comes, exactly as a rough sheet is.

Why it is right โ€” every time

After every answer, right or wrong, the app shows the right answer and why it is right. Nothing moves on by itself: the learner reads the explanation and taps Next question. A drill that only says โ€œwrongโ€ teaches a learner to guess faster.

Mistakes come back

About four in ten questions in a round are drawn from what that learner has missed before, so weak spots are practised until they are secure. Mixed revision on the home screen draws questions from every lesson the learner has started.

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Chapter 5

The screens explained

The grown-up check

Reports, Settings, Support and the class dashboard sit behind a multiplication question. It is not security; it simply stops a report or a setting being changed by accident.

The home screen

Points, drills done, best score and the day streak sit at the top. Below them, Go straight to a part has a button for every part โ€” tap IB CS Theme B, for example, and the app jumps straight to its lessons instead of making you scroll past all the others. Under each part's lessons, Back to the list of parts brings you back up. Then comes Mixed revision, then the lessons grouped by part. Each lesson tile shows its number, how many pages and questions it has, and โ€” once drilled โ€” the percentage right so far.

My chart

Scores over time, seconds per question, a bar for each lesson, and the lesson board: every lesson, part by part โ€” green where it is secure, yellow nearly there, pink needing more work, plain not started.

Questions I miss

The questions this learner gets wrong most often, hardest first, with a button to practise exactly those. Use it twice a week.

Settings

SettingWhat it does
Questions per round5, 10, 15 or 20. A lesson's drill never repeats a question to fill a round, so a short lesson gives a shorter drill.
SoundsTurns the tones off. Useful in a classroom.
AnimationsTurns off movement.
Bring back questions I missed more oftenWeaves past mistakes back into rounds. Leave it on.
Way of speaking and voiceKept for later. The lessons are not read aloud yet.
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Chapter 6

Reports, and using it in a class

The report is written from the learner's own recorded answers. It shows drills done, accuracy, lessons started and secure, Scam or safe results on their own, each part and each lesson, a chart, the questions missed most with the point each one teaches, and recommendations. You can print it, save it as a PDF, email it or send it on WhatsApp.

Why Scam or safe is reported separately

It is the skill that protects a family's money. If a learner is getting fewer than about nine in ten right, the report says so and suggests going back over the scams lesson โ€” and talking through real messages the family has received.

Reading the numbers honestly

Understanding matters more than speed. A dip in recent scores often just means newer lessons are harder. Four or five drills must exist before a trend means anything.

In a class

With a class licence, the teacher's dashboard shows every learner on the device, sorted so whoever needs attention comes first, and what the class as a whole finds hard. It can also take a backup file sent from a learner's own phone, so home practice appears with the class.

Sending a report

The app shows the words with a Copy button, and you paste them wherever you like. Copy first and nothing can be lost.

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Chapter 7

Plans and activation codes

A licence belongs to the household or the classroom, not to one learner. A family paying for three learners is never asked to pay again for the second.

Activation codes

Schools can receive a code after payment. Enter it on the plans screen. You need internet for this one step: a code is checked with our server the first time it is used. After that the app works with no internet, for as long as the plan lasts.

Basic.IT.Learning.Ap codes begin WI-

Each Wake app has its own codes, and a code for one app will not open another. If the wrong one is entered, the app says which app the code belongs to.

When a plan ends

A warning appears a few days before. When it ends, nothing is deleted โ€” the learner's whole history stays and returns the moment the plan is renewed.

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Chapter 8

If something goes wrong

โ€œThe learner has disappeared.โ€

Almost always the browser's data was cleared, or the app was opened in a different browser. Results live in the browser that made them. Restore from a backup โ€” see the next chapter.

โ€œI see an old version.โ€

Close every tab of the app and open it again, with internet on.

โ€œMy phone's menu is not where the lesson says.โ€

Phones differ. Open Settings and type what you are looking for into its search box โ€” for example โ€œscreen lockโ€ or โ€œSOSโ€. The lessons say where menus commonly are; the search box always finds them.

โ€œThe learner keeps getting the same question wrong.โ€

Read the explanation after the answer slowly, then go back to that lesson's pages. The app will keep bringing the question back until it is right โ€” that is practice, not a fault.

โ€œI think an answer in the app is wrong.โ€

Please tell us through Support, saying which lesson and question. Facts change โ€” phone menus, prices, laws โ€” and every report is checked and corrected.

โ€œEmail did something strange.โ€

Use the Copy the words button and paste into your email by hand.

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Chapter 9

Your results, and how not to lose them

The part you must understand

Every result lives in this browser on this device, and nowhere else. Nothing is uploaded to us. That keeps a learner's data private โ€” and it means that clearing the browser, changing phone or reinstalling will lose the work unless you have saved a backup.

Making a backup

Settings โ†’ Save a backup writes a small file to the device. Email it to yourself and it is safe. Do this at the end of each term, and before changing phone. To bring it back: Settings โ†’ Restore from a backup. If the learner already exists on the device, the copy with more history is kept, so restoring can never quietly lose work.

Starting a learner's scores again

Settings โ†’ Clear results wipes that learner's scores, charts, points, questions missed and which lessons have been read. The learner stays, and so does your subscription.

Erasing a learner

Settings โ†’ Erase this pupil removes that learner and all their results from the device. It cannot be undone, so save a backup first. If the subscription was bought on this learner, it goes with them โ€” to start fresh, use Clear results instead.

Wake Basic.IT.Learning.Ap ยท user manual ยท for app version 0.1. One of the Wake Learning Apps.

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